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140 lines
4.0 KiB
C++
140 lines
4.0 KiB
C++
#include "waterfallview.hh"
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#include <QPainter>
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#include <QPaintEvent>
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using namespace sdr;
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using namespace sdr::gui;
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/* ****************************************************************************************** *
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* Implementation of ColorMap
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* ****************************************************************************************** */
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ColorMap::ColorMap(double min, double max)
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: _min(min), _max(max)
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{
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// pass...
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}
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ColorMap::~ColorMap() {
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// pass...
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}
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/* ****************************************************************************************** *
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* Implementation of GrayScaleColorMap
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* ****************************************************************************************** */
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GrayScaleColorMap::GrayScaleColorMap(double min, double max)
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: ColorMap(min, max)
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{
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// pass...
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}
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GrayScaleColorMap::~GrayScaleColorMap() {
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// pass...
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}
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QColor
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GrayScaleColorMap::map(const double &value) {
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int h = 255*value;
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return QColor(h,h,h);
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}
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/* ****************************************************************************************** *
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* Implementation of LinearColorMap
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* ****************************************************************************************** */
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LinearColorMap::LinearColorMap(const QVector<QColor> &colors, double min, double max)
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: ColorMap(min, max), _colors(colors)
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{
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// pass...
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}
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LinearColorMap::~LinearColorMap() {
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// pass...
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}
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QColor
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LinearColorMap::map(const double &value) {
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// Calc indices
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double upper = ceil(value*(_colors.size()-1));
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double lower = floor(value*(_colors.size()-1));
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int idx = int(lower);
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if (lower == upper) { return _colors[idx]; }
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double dv = upper-(value*(_colors.size()-1));
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double dr = dv * (_colors[idx].red() - _colors[idx+1].red());
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double dg = dv * (_colors[idx].green() - _colors[idx+1].green());
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double db = dv * (_colors[idx].blue() - _colors[idx+1].blue());
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return QColor(int(_colors[idx+1].red()+dr),
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int(_colors[idx+1].green()+dg),
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int(_colors[idx+1].blue()+db));
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}
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/* ****************************************************************************************** *
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* Implementation of WaterFallView
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* ****************************************************************************************** */
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WaterFallView::WaterFallView(Spectrum *spectrum, size_t height, QWidget *parent)
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: QWidget(parent), _spectrum(spectrum), _N(_spectrum->fftSize()), _M(height), _waterfall(_N,_M)
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{
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setMinimumHeight(height);
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// Fill waterfall pixmap
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_waterfall.fill(Qt::black);
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// Create color map
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//_colorMap = new GrayScaleColorMap(-120, 0);
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QVector<QColor> colors; colors.reserve(4);
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colors << Qt::black << Qt::red << Qt::yellow << Qt::white;
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_colorMap = new LinearColorMap(colors, -60, 0);
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// Get notified once a new spectrum is available:
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QObject::connect(_spectrum, SIGNAL(spectrumUpdated()), this, SLOT(_onSpectrumUpdated()));
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}
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void
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WaterFallView::_onSpectrumUpdated() {
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if (_waterfall.isNull() || (_M==0) || (_N==0)) { return; }
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QPainter painter(&_waterfall);
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// scroll pixmap one pixel up
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QRect target(0,0, _N, _M-1), source(0,1,_N,_M-1);
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painter.drawPixmap(target, _waterfall, source);
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// Draw new spectrum
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for (size_t i=0; i<_N; i++) {
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int idx = (_spectrum->fftSize()/2+i) % _spectrum->fftSize();
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double value = 10*log10(_spectrum->spectrum()[idx])-10*log10(_N);
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painter.setPen((*_colorMap)(value));
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painter.drawPoint(i, _M-1);
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}
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// Trigger update
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this->update();
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}
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void
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WaterFallView::mouseReleaseEvent(QMouseEvent *evt) {
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// If event is accepted -> determine frequency
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if ((evt->pos().x() < 0) || (evt->pos().x() > this->width())) { return; }
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double f=0;
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double dfdx = _spectrum->sampleRate()/this->width();
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f = -_spectrum->sampleRate()/2 + dfdx*evt->pos().x();
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emit click(f);
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// Forward to default impl:
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QWidget::mouseReleaseEvent(evt);
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// redraw
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this->update();
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}
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void
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WaterFallView::paintEvent(QPaintEvent *evt) {
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QPainter painter(this);
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painter.save();
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// Draw scaled pixmap
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painter.drawPixmap(evt->rect(), _waterfall.scaled(this->width(), this->height()), evt->rect());
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painter.restore();
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}
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