Libnyquist is a small C++11 library for reading sampled audio data from disk or memory. It's ideal to use as an audio asset frontend for games, audio sequencers, music players, and more.
The library steers away from patent-encumbered formats and those with non-BSD licensed codec implementations (such as MP3 and AAC, respectively).
The library steers away from patent or GPL license encumbered formats (such as MP3 and AAC). For portability, libnyquist does not link against platform-specific APIs like Windows Media Foundation or CoreAudio, and instead bundles the source code of reference decoders as an implementation detail.
Libnyquist is meant to be statically linked, which is not the case with other popular libraries like libsndfile (LGPL). Furthermore, the library is not concerned with legacy format support (for instance, A-law PCM encoding or SND files).